tHE STUDIO
Where Our Games Are Developed
Innovate, Create Inspire, Raise Your Brand Journey M54 AGENCY
THE STUDIO
The STUDIO
Where Our Games Are Developed
Where Our Games Are Made
what kind of games do we make?
what kind of games do we make?
what kind of games do we make?
Our Games
At STEMtoto Studio, we’re interested in creating games that dive into new topics of knowledge and awareness by focusing on thematic areas that are vital for the next generation of learners and leaders. While we are still at the initial stages of mapping out our game plan, we already have a few worlds we’re interested in building.
Digital Empathy
In many contexts, much of our daily interactions have moved into online realms, but there’s little education that goes into teaching how to be in such digital spaces. We want to build games that teach how to navigate the digital world with empathy and kindness to create a safer and happier online ecosystem.
Emerging Technology
It’s difficult for young people to cut through the hype of every new technology, but it is also important to follow curiosity from an informed perspective, whether it’s artificial intelligence or quantum computing. We would like our games to make these topics accessible and engaging for young minds to inspire a generation of tinkerers and innovators, developing the technology of the future.
Climate Change
One of the most pressing challenges of our time, our games hope to tackle the urgent need to get more young people onboard as changemakers, doers and advocates within sustainability, environmental stewardship and policy change.
Health and Wellbeing
Children and adolescents go through an intense transformative journey to adulthood, experiencing all the changes that come with growing up. We see the need to equip young learners with a fun and supportive way to explore topics of physical health and emotional wellbeing, and the many changes their bodies and minds will undergo.
Our Games
At STEMtoto Studio, we’re interested in creating games that dive into new topics of knowledge and awareness by focusing on thematic areas that are vital for the next generation of learners and leaders. While we are still at the initial stages of mapping out our game plan, we already have a few worlds we’re interested in building.
Digital Empathy
In many contexts, much of our daily interactions have moved into online realms, but there’s little education that goes into teaching how to be in such digital spaces. We want to build games that teach how to navigate the digital world with empathy and kindness to create a safer and happier online ecosystem.
Emerging Technology
It’s difficult for young people to cut through the hype of every new technology, but it is also important to follow curiosity from an informed perspective, whether it’s artificial intelligence or quantum computing. We would like our games to make these topics accessible and engaging for young minds to inspire a generation of tinkerers and innovators, developing the technology of the future.
Climate Change
One of the most pressing challenges of our time, our games hope to tackle the urgent need to get more young people onboard as changemakers, doers and advocates within sustainability, environmental stewardship and policy change.
Health and Wellbeing
Children and adolescents go through an intense transformative journey to adulthood, experiencing all the changes that come with growing up. We see the need to equip young learners with a fun and supportive way to explore topics of physical health and emotional wellbeing, and the many changes their bodies and minds will undergo.
Our Games
At STEMtoto Studio, we’re interested in creating games that dive into new topics of knowledge and awareness by focusing on thematic areas that are vital for the next generation of learners and leaders. While we are still at the initial stages of mapping out our game plan, we already have a few worlds we’re interested in building.
Digital Empathy
In many contexts, much of our daily interactions have moved into online realms, but there’s little education that goes into teaching how to be in such digital spaces. We want to build games that teach how to navigate the digital world with empathy and kindness to create a safer and happier online ecosystem.
Emerging Technology
It’s difficult for young people to cut through the hype of every new technology, but it is also important to follow curiosity from an informed perspective, whether it’s artificial intelligence or quantum computing. We would like our games to make these topics accessible and engaging for young minds to inspire a generation of tinkerers and innovators, developing the technology of the future.
Climate Change
One of the most pressing challenges of our time, our games hope to tackle the urgent need to get more young people onboard as changemakers, doers and advocates within sustainability, environmental stewardship and policy change.
Health and Wellbeing
Children and adolescents go through an intense transformative journey to adulthood, experiencing all the changes that come with growing up. We see the need to equip young learners with a fun and supportive way to explore topics of physical health and emotional wellbeing, and the many changes their bodies and minds will undergo.
Upcoming Games
Upcoming Games
Partner
with us
We’ve got big evidence-based dreams for the future of learning. Whether you're a researcher, policymaker, educator, developer, parent, or simply someone who shares our vision, there's a place for you here.
Partner
with us
We’ve got big evidence-based dreams for the future of learning. Whether you're a researcher, policymaker, educator, developer, parent, or simply someone who shares our vision, there's a place for you here.
Partner
with us
We’ve got big evidence-based dreams for the future of learning. Whether you're a researcher, policymaker, educator, developer, parent, or simply someone who shares our vision, there's a place for you here.
Copyright © 2024 All rights reserved.
Copyright © 2024 All rights reserved.
Copyright © 2024 All rights reserved.